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Old World Calculator V2.2.3 Beta

Combat calculator for Warhammer: The Old World

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HUGE feature update - V2.2.0 is here!

Author: @ScatterDieGuy
18/04/2025 19:38

Old World Calculator 'V2.2.0 Beta' is here, and it brings with it a HUGE feature update!

I've been beavering away for the last few weeks now getting a vast array of special rules coded into the calculator. Special rules are what give different units their unique flavours, and they can have a massive impact on combats. Previously, only a very limited set of special rules could be simulated, which significantly limited the scope of combats the calculator could accurately evaluate. However, with V2.2.0 the vast majority of Universal Special Rules which are relevant to close combat are now available and supported.

Specific rules now supported include:

  • Ethereal
  • Extra Attacks (+X)
  • Fear
  • Fight in Extra Rank
  • First Charge
  • Flaming Attacks
  • Flammable
  • Frenzy
  • Furious Charge
  • Hatred (X)
  • Horde
  • Immune to Psychology
  • Impact Hits (X)
  • Killing Blow
  • Magical Attacks
  • Monster Slayer
  • Poisoned Attacks
  • Shieldwall
  • Strike First
  • Strike Last
  • Stubborn
  • Swiftstride
  • Terror
  • Unbreakable
  • Unstable
  • Veteran
  • Warband.

Other new features include the ability to toggle for Disordered and Disrupted units, which now have the appropriate impacts on the combat results.

There remain a small number of Universal Special Rules still to add in, and I promise these are on their way very shortly, but those supported now cover the overwhelming majority of combat situations you might want to simulate. There are of course also a wider range of Army Special Rules and Unique Special Rules which will follow later.

Other developments still to come include support for characters embedded within units (you can already simulate solo characters by modelling them as single model units, and the newly supported special rules significantly open up the possibilities for simulating characters with a wide range of equipment choices) and support for complex split profile units including chariots and behemoths with the Howdah special rule.

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